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(+1)

Hey! The game doesn´t work for me. I´ve tried both PC versions and I got only to "Choose class" and then the game crashed. I would really like to play it. Please help. :)

(+2)

Aaaa damnit, this is an issue on a few machines including one of my laptops. I would recommend the mobile version of the game or trying on another computer. Oddly that seems to be more stable. The issue at it's core seems to be a ram problem good news is I am looking for ways to fix this. I would keep an on our reddit page for development updates. What are the specs of your PC?

(+1)

Thanks, the mobile version works. :D

My laptop is HP 250 G7 Notebook Pc. Processor - Intel(R) Core(TM) i5-8265U CPU @ 1.60GHz   1.80 GHz. Ram - 8,00 GB

I know It´s not a gaming PC but some games work.

(+2)

I am glad it works on mobile! Yeah 8 gb of Ram should be enough, I just need to reduce some of the assets sizes 

(4 edits) (+1)

This is super cool man! Hopefully Blizzard makes Murloc a hardcore playable race finally, and brings this classic some traffic! i had friends who played this back in the day and they never even played WoW.
Excited too see where it goes :)

:edit: found a glitch in alpha where Fengus the mage Kobold will not fight you after his text box. when you try to exit thats when you fight him, and he will never leave the cave, thus making the epic candle weapon un-optainable.

The thief doesn't run by after killing princess boar (worked in version1)

all characters transfered from version 1 have zero items, only keep the level.

Hey bud thanks for your words of kindness! I have now fixed the issues you mentioned but please do take into about v1 saves will not load on the alpha versions :)

(6 edits) (+1)

Ok I finished the content added by the Alpha update. Finally, I could not deliver the guy in the cage because dynamite is needed and it is technically impossible to have it for the following reasons:

1. The game freezes when I try to use an item in combat

2. The game freezes when we are in the boat when we have to face crocodiles before facing wild boars.

Oh and Hakkar the Soulflayer has just 30 lifepoints. In the orignal game it has 4500 lifepoints

Then in the arena, the goblin does not have the yellow question mark. When you leave the arena and enter again, you have to start all over again. When we finish the arena, we have the icon to speak to the goblin again, but if we do so, the game crashes, and the only way out is

By finishing the arena, we should therefore be able to talk to the goblin again and buy him new items. But we cannot for the reasons stated above

When starting a new game, when we choose among the 4 types of power (mage, warrior, etc.), if we press one of the 4, it is automatically chosen, without us being able to know what it corresponds to. , and if we really want to

In the end, it is therefore impossible to obtain the dynamite to go into the mine and recover the stone to teleport to the end of the content of version 1, but also impossible to deliver the caged monster. Otherwise everything looks OK

And question, did you included the secret bosses ?

Hi, have just put out a new alpha build that fixes many of these issues but thing like the class selection is still in my todo. As of the last build the hidden bosses are now in the game but the felva mini quest line will be coming on the future :)

What do you think about add class like drude or demo ? ( in very very very long time, I know but I'm so pretty just curious about that)


Good  job and good luck for the next.


A french fan ✨

Hmmm baguette.

Erm maybe, eventually there will be a whole re make of the combat systems 

love this if you could finish the story line to this that would be SO sweet! even if you end it at the second episode i really feel this series needs some closure. really appreciative of what you're doing. keep up the good work! :) 

lmao

A date for the new update ?

Out of this world good been so long

U ever played madness retailation

Great game loved it

This was a marvelous masterpiece

How u create this game then upload it

Made it in unity, compiled then uploaded :P

So much fun ah the nostalgia

Thanks!

(1 edit)

Bugs:
Feronius sometimes doesn't get stunned/silenced.
Feronius doesn't use energy, meaning he puts you in a stunlock, unless his AI messes up. I couldn't play any further tho bc im stuck trying to beat a Boss that can oneshot me basically.
(edit:) Another bug, when you stun someone with charge and they dont hit you, you still counterattack them

Cheers, will get on that.

(1 edit)

How to go in the Arena of strongle ? 


Very thanks for your works ! (A french fan)

Hey, that content is not out yet but I am working on it! 

Its pretty Kool but where's the arena your missing some parts and could you more items that give u more stamina an agility an intelligence like the items u get from zul grub when u battle an beat all the creatures

Hey the STV content will be coming in a future patch! It actually adds loads of new items and work, it will just take some time to create :) 

At the moment we can only go as far as the continuation of the challenges offered by the goblin, in which we face all our previous enemies and finally, Sirath. But after that, there is nothing more we can do. Is this normal? When is the sequel planned?

thank you for your work

(+1)

Yes this is normal, I am currently working on the STV content but this takes time! Hoping to get it out asap so keep an eye on here and the reddit! Cheers!

then add some extra content

Why not download the original game an just convert it to android and pc versions its only a flash game

Hey,

The main issue with this is that you can't just convert a flash game to work on mobile, plus with flash being killed off less and less systems support it anyway. Fundamentally flash games work very different. I am then having to remake the whole game from scratch, including getting / creating assets.

Hello ! Bug when fight with last boss. If we die, we can continue to play !


When next part will be released ? Should we restart our progression from begining ?

(-1)

when the arena will be released? thank you for this amazing game <3

Hey, the STV content should get posted as soon as I can (1 - 2 months). Early work looks promising but it all comes down to how much free time I get! Thanks for playing though!

thanks man, greetings from brazil <3

(3 edits)

Hey "Ferocious Fang" seems to be a weapon but it has no stats attached to it. When I pressed Spacebar at one point at the Goblin TP scene I was talking to an npc in town to give him his quest item. Also I am stuck. I leveled mage and can one shot everything with pyro but the Crocodiles don't let me out of combat and my weapon deals 10dmg to them. They have 600HP because I am level 11. How can I beat them?

Also hovering over talents very often doesn't reveal the tooltip. Green Items have no stats like the shoulderpads. Crocodiles dont reveal dmg done to them.

PC Version 1.01

Hey! 

This bug has been noted (TBF I thought I had fixed it!)


Strange, It might be worth ensuring you have the latest version, it could be the case that the latest version did not get uploaded correctly since you are not the first person to note this.

I will look into these though hopefully I can bundle a fix into the STV content drop.

Thanks, Une

(+1)

This is amazing, but how do you save the game progress? It's not mentioned anywhere

(+1)

Ue the question mark :P

(+1)

God yes ho god yes!

Oh so much memories in a tiny game! I love it!

Thanks for enjoying the game!

Android kind of weird at first trying to figure it out but its pretty kool

(+1)

I played it and its pretty fun. I've played through the warrior class and the mage class but i preferred the mage due to how fun it is to chain spells together and make a combo. Can't wait for a sequel when we stepped through the portal and find the kobold.

What if u used https://www.blizzard.com/en-us/

Its pretty fun though imagine if we met creatures like these it would be so kool

https://www.unrealengine.com/en-US/unreal?utm_source=GoogleSearch&utm_medium=Per...

watch this

And the swords never look any different from the start sword

Besides all that its really fun cant u use a better one than unity like unreal engine or blizzard

An theres glitchs during conversations an during battle glitchs with chat option with certain people

Like this

When u do skill points the words stay on the screen another glitch portal to the arena chat portal guy glitch u should have added some arrow keys and spacebar and clicker hand just like pc game

on android version there glitchs with the portal talking button

On youtube watch murloc stranglehorn fever pc version walkthrough

Hey man watch a walk through on murloc stranglehorn fever the portal works right on computer version your supposed make it exactly like the pc version the arena learn the ambush move copy it all

Hey copy url link copy an paste it on hacked games murloc stranglehorn fever an on youtube under videos about this game and the portal dont work right

I downloaded the windows version, zip file,but how do I actually start the game??

Hey bud, you should just need to run the .exe file :)

watch murloc stranglehorn fever walkthrough on youtube your supposed to copy all the stuff from pc version or maybe even add some kool extra stuff

Hey man yeah, I am working on the STV content stuff atm but not had a great deal of free time but it's getting there! Also, I saw your post about unreal vs unity! I have previously used both to make games my only gripe is unreal sucks for making 2D games really, unity is slightly more user friendly. Also with the weapons, I will get round to them but it's complicated to do since the OG game was made in flash where this sort of thing was much easier, but I do plan to sort it! Thanks for playing!

Deleted 3 years ago
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