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Found link on Reddit to this I gotta say it's fucking awesome the Kool mythical creatures to I wish murlocs were real

This is pretty sick man. Nice job putting all of it together. I downloaded the files and I'm running MurlocClassic.exe but I can't force the application into fullscreen. Alt+enter and going into the application's properties doesn't work. Any idea how to play it in a window that isn't a fifth of the size of my screen? thanks bro

hi spy

Hey dude so basically there is no full screen, plan is to change that but in essence the screen resolution stuff got a bit wild when I was getting thing to run on Android so I locked it. It's a good shout to fix this though in the future as you are not the only one to ask!

sounds good keep up the good work! if you could, please let me know if you find the chance to update that

Add this to 

 arc_pen
 ass_blade 
dth_slay
drg_helm

Could you add any new creatures in zulugrub I noticed other ones in the back ground with yellow an red names add 

And sometimes doesn't load up all the way

After u use move ambush it glitches where u walk behind characters

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This

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It produces better results

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Type in best code writing directory like github

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What's atm it's very interested though u write code to do all this if so GitHub has a code writing directory

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But u did pretty good I'm surprised u could even remake the parts u did u got skills I'll give you that

What about making murloc 2 or linking the 2 together

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I am currently working on that, it just requires lots of changes atm so could take a while

U never added the mailman either

I wont add the mailman ;/

U ever play murloc rpg 2

Yeah

An the room in the back of rat mine with the dragon

I added the dragon recently

The start sword don't show during battle when equipped

Im surprised u haven't fixed all the bugs yet u could add thrid place with different creatures to battle or add on a part to the murloc camp besides thats just a idea either way it's fucking awesome I never played something creative an Kool normally u play as a human in games that's what makes this so unique special an Kool an interesting

Bro. Keep comments to like one thread please. Too many comments clogging the forum.

@tkon Well done, I understand maybe it will be hard, but you can someday add support for the Russian language to the game, don't worry, bro, do it with Google translator, not necessarily verbatim correct translation, even an approximate translation of words is enough to understand the essence of the game, I'm just Russian 😅 :)

hey I love this game can you please try and add a iOS  version ? I own a iPhone and honestly I would love to play this game on it but at this point I’ve been just having to play on my pc instead. 

Hey there dude, so this is something that I am looking into but it is just a real pain in the ass due to the way Apple does things!

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I've never played Wow, but since childhood I loved playing Flash games on websites, Murloc is my favorite game, @tkon I can't pick up words as I am grateful to you, thank you very much for making Remastered this great game, unfortunately at the moment I only have an iPhone, and I look forward to every day for you to release this game on ios ❤️

How am I supposed to play this game as Rogue? I am literally stuck at level 2 because the Wolfs OWN me with their 20-30hits and my Worn Dagger deals them 3-4 dmg XD dafuq?

See my response to your comment on my post 😊

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I think V2 need a faster animation on combat by a teeny tiny bit to feel like the original version of it

Maybe you can add others translations for texts ? (French by example) !

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TKon i like your will to continue his game after 10 years and now i want to see what happened to murk and melanie


Still keep up the good work

(7 edits)

**Spoilers for those who haven't played it yet.**

First off. TKon. You're amazing. This is amazing. I love everything about this. Played this game so much when I was younger and being able to play it on my phone was a nostalgic joy. 

I have a few potential fixes I noticed while playing V2.2.2 on Android, specifically my Google Pixel 4 XL. 

1. I didn't notice a level cap on items, like, it was in the tooltips, but not actually applicable. (not mad, as it made the grind way easier 😂) As well as, beginning dagger sells for 1 silver piece instead of 1 copper piece. 

2. I noticed a couple maps missing from Zulgurub. In the old one there are two bridges, the second one being right before you fight Hakkar the Soul Flayer, and the second bridge is where the *hush hush, secret* was in the original game. 

3. The music would turn itself back on pretty regularly and consistently after I turned it off. 

4. People respawn if you die. Like, if I give the 1 ring to the murloc, he disappears. But when I die he's back. Same with the Goblin that you kill for Felvas. Killed him. Died shortly after. He respawned. 

5. After killing the goblin for Felvas, I couldn't open dialogue with her to give her the gem back that she wanted. 

6. May want to eventually look into rebalancing, as Agility Rogue is the most powerful by far and with all the agility items, Polymorph, and Pyroblast (which you get by level 20 regardless). Was able to 3 shot Onyxia who has over 9k hp. 

7. Sirath is big wuss in Darkmoon Faire. 

8. Some odd graphics things happening with Murk specifically where he has odd water looking reflections on him. 

9. Noticed that the xp after a fight would say I got thousand(s) more exp than I actually did. I.e. it would say 1500 instead of 500 or 2400 instead of 400. Was consistent with every single enemy fought. 

10. Last but not least. It might be cool to reintroduce the old mail man that was in the game right before Blizz sent the cease and desist originally. 

This is genuinely so cool that I can play this again. And from my phone? Amazing and I'm super excited to see where you go with this. Keep up the great work TKon! :)

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Played through 3-1/2 times now. Second play through allowed me to give Felva the gem back. First play through the dialogue wouldn't activate. 

The belt that Menrok sells takes the Bracer slot instead of the belt slot, and the Blood Talisman takes the cape slot instead of the second trinket slot. Also noticed wolves don't spawn between the boat and Princess, they did in the original game. 

The arena champion's shop doesn't have The Grand Marshall's Aegis. A shield that the original had that granted 2929 Armor and +23 Stamina. 

Again. Amazing that you're doing this. And stellar work so far. <3

Hey can you help me? I choose Rogue because you hyped them being the best but I literally cant defeat lvl 2 Wolfs? They deal 20dmg non crit and my Worn Dagger deals 4-5dmg. What am I supposed to do literally at the start of the game

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Start as Rogue. Take Lash of Pain in the second magic tree for 2nd level. List goes from there. 

3rd-6th lvl: Fury Rogue talents. 

7th lvl: Armor passive in Magic Tree

8th lvl-11th lvl: Magic Mage talents up to hp passive. Then max out other Magic side for Polymorph. Then take Pyroblast at level 15. 

You can now Polymorph every enemy, adrenaline rush (for high hp enemies), Cold Blood, then Pyroblast. Repeat until the enemy dies. 

I ignore Warrior path (Heroic Strike) pretty much period. It has no cool passives, and the abilities aren't as strong against the big enemies as the other trees. Heroic Strike also rolls off of your weapon damage. Meaning some hits are teeny tiny if you roll a 1. And some are strong if you roll higher. Lash of Pain is flat damage. It doesn't roll for the damage, just deals a set amount. 

Last thing is to stack agility items for two reasons. Enough agility let's you basically auto crit without having to use Cold Blood, this saving energy. Plus more agility means more energy. Rogue is best because extra agility. 

Early game you'll be using a lot of Cold Blood + Lash of Pain, with Frost Nova on the bigger enemies. Late game is Polymorph, Cold Blood + Pyroblast. 

Adrenaline Rush is a must. 

Hope this helps :)

Hey thank you very much! I take that info into my next run. BUT isn't it weird how Lash of Pain is a must have otherwise you literally cant proceed in the game? I dont remember this being the case in the original release of this game. I think in the original you could slay lvl 1 wolfs in the first screen, lvl 2 wolfs on the second etc. So you were never fully stuck just slaying low level stuff would get you further.

But in this version every wolf on every screen is the same and scales beyond what a Worn Dagger can deal with.

Weird

Been playing then both side by side and it's pretty spot on. Lash isn't a "must" but it does make for less of a grind.

Nice

Nice.

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